card-design · Social Card Design System

card-design

A visual design system for social cards: palettes, Chinese typography hierarchy, full-bleed layouts, category skeletons, and dead-space/density QA — fixing template-looking decks and cheap AI aesthetics.

Not a generator but a design spec: pick one of 9 named styles (Swiss minimal, editorial magazine, neo-Chinese ink, and more), lock its spec, then render through the card_audit.py hard gate — only all-PASS work ships.

Example invocation: "Make a knowledge quote card in the Swiss minimal style."

Full brief

Positioning

card-design is a design system plus hard rules for card visuals — not a generator. It pins down design decisions for every "HTML/CSS → screenshot" card and poster skill. The core belief: sophistication comes from restraint, hierarchy, grid, and fullness — never from decorative pile-up.

Core capabilities

Workflow

  1. Have the user pick a style (recommend 3–4 candidates; if they're in a hurry, use the top recommendation and say so)
  2. Lock that style's font + palette spec
  3. Set the typography hierarchy
  4. Pick a card skeleton, fill content to its minimum density line
  5. Render, run card_audit.py; FAIL → refill or re-render, all-PASS → deliver

Inputs & outputs

Input Notes
Content topic Required — what the card should say
Style choice Optional — candidates recommended from the 9 styles when unspecified

Output: a spec-locked card visual plan (fonts / palette / skeleton / density requirements) for card-* / poster-hero rendering skills to execute before writing any HTML — or the audited card itself.

Boundaries with adjacent skills

Fit

Before you start


card-design is part of the Aiglade Skill library. Invoke it from the Aiglade chat box in plain language.

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